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libRaptorQ-RFC6330.tex 52.2 KiB
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	uint64_t written;
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	uint8_t offset;
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};
\end{lstlisting}
The result is the number of written \textbf{elements} (size depending on \texttt{RQ\_DEC\_8}, \texttt{RQ\_DEC\_16} etc).\\
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The \texttt{offset} parameter is the amount of bytes written in the last element if the alignment used in the encoder does not fit the
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alignment used in the decoder. Usually you keep those synchronized, so it should be zero (element fully written)
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\item[decode\_block\_aligned]\textbf{Input: const struct RFC6330\_ptr *dec}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const void **data}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint32\_t size}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t skip}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t block}\\
\textbf{return: RFC6330\_Dec\_Result}\\
Same as before, but now you can decode a single block.
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\item[decode\_symbol]\textbf{Input: const struct RFC6330\_ptr *dec}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const void **data}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint32\_t size}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t skip}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint32\_t esi}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t sbn}\\
\textbf{return: uint64\_t}\\
As you can expect, decode a single symbol. The \texttt{void **data} will be cast to the correct type as specified in the decoder construction (\texttt{RQ\_DEC\_8}, \texttt{RQ\_DEC\_16} etc..). Afterwards data will point \textbf{after} the decoded data.\\
Returns the number of bytes written
\item[decode\_bytes]\textbf{Input: const struct RFC6330\_ptr *dec}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const void **data}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint32\_t size}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t skip}\\
\textbf{return: uint64\_t}\\
Decode everything as asked by the \texttt{compute()} call (see "\texttt{Computation}" on \ref{computation}).\\
The \texttt{void **data} will be cast to the correct type as specified in the decoder construction (\texttt{RQ\_DEC\_8}, \texttt{RQ\_DEC\_16} etc..). Afterwards data will point \textbf{after} the decoded data. You can skip "skip" bytes at the beginning of **data if the pointer is not aligned with your data.\\
Returns the number of written bytes.
\item[decode\_block\_bytes]\textbf{Input: const struct RFC6330\_ptr *dec}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const void **data}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint32\_t size}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t skip}\\
.\ \ \ \ \ \ \ \ \ \ \textbf{const uint8\_t block}\\
\textbf{return: uint64\_t}\\
Same as before, but now decode a single block
\end{description}




\input{GNU_FDL.tex}

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